Gaming graphics have been on a constant improvement trajectory since the early days, with new technologies leveling up the experience. Ray tracing has been one such focus that brings gorgeous lighting ...
Real-time ray-tracing is not only hardware intensive to the point where it needs dedicated hardware to run complex calculations for advanced lighting effects but also heavy on VRAM usage. This has led ...
Microsoft has unveiled DirectX Raytracing 1.2 (DXR 1.2) at GDC 2025, introducing two major innovations designed to address key ray tracing performance bottlenecks: Opacity Micromaps (OMM) and Shader ...
Hosted on MSN
"Groundbreaking performance improvements" — Microsoft introduces DirectX Raytracing 1.2
Plenty of news regarding GPUs and the tech behind them has come out of GDC 2025, and Microsoft has now announced an update to DirectX Raytracing (DXR) at its DirectX State of the Union presentation.
Last week, Mojang announced that the Minecraft Super Duper Graphics Pack (SDGP) that Microsoft had promised back in 2017 was canceled, permanently. No additional information was offered on why the ...
Gaming Laptops Best graphics card for laptops in 2025: the mobile GPUs I'd want in my next gaming laptop Gaming PCs Best mini PCs in 2025: The compact computers I love the most Gaming PCs Best gaming ...
As gaming graphics and AI workloads grow more demanding, GPU developers face increasing pressure to deliver higher performance, advanced ray tracing, and ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results